The Progression of The Story on Lee Allen Howard’s fine blog

Lee Allen Howard

Every story, no matter how long or short, begins with a kernel of an idea. I like to call it the What If? moment. With MIAMI SPY GAMES the basic idea presented to me was, “What if there was a weapon that could turn people into zombies?”

That was what was pretty much dropped into my lap when Hobbes End Publishing came to me with the idea to write this story. I love a challenge, and when they gave me the three main characters and not much about them, I was even happier. I was allowed to create the story as I wanted, and it wasn’t being treated as some kind of adaptation, where I’m given pages and pages of notes and storylines and forced to implement them.

MIAMI SPY GAMES: ZOMBIE GUN by Armand RosamiliaIt’s always fun when you’re given the keys to another kingdom, I suppose. But you know what ended up happening? MIAMI SPY…

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